Bachelor of Software Engineering (Honours)

2017 Deakin University Handbook

Note: You are seeing the 2017 view of this course information. These details may no longer be current. [Go to the current version]
Year

2017 course information

Award granted Bachelor of Software Engineering (Honours)
Course Map

2017 course map

If you started your course before 2017, please refer to the plan your study page or contact a Student Adviser.

CampusOffered at Burwood (Melbourne)
Cloud CampusYes
Duration4 years full-time or part-time equivalent
CRICOS course code092212D Burwood (Melbourne)
Deakin course codeS464
Approval statusThis course is approved by the University under the Higher Education Standards Framework.
Australian Quality Framework (AQF) recognition

The award conferred upon completion is recognised in the Australian Qualifications Framework at Level 8.

Course sub-headings

Course overview

Deakin’s Bachelor of Software Engineering (Honours) is an innovative course focusing on software engineering, cyber-physical systems and robotics applications, producing sought-after graduates who will create the technologies of the future.

The rapid advancement of sensing and computing hardware supporting smart, connected devices is driving growing demand for software engineers who can move beyond traditional technologies such as web and database systems.

As a software engineer you will operate at the junction of software development and systems engineering, applying your specialised robotics and cyber-physical computing skills alongside hardware designers and application developers. You will drive the design and development of computing solutions that operate within and interact with people, environments, and other technologies.

During the course you will extend your skills beyond web and database technologies and desktop software patterns to acquire niche skills in robotics and cyber-physical computing in preparation for careers as innovative software engineers capable of developing the cyber-physical systems of the future.

As a graduate you will be well-equipped to find work developing and implementing state-of-the-art smart systems or frameworks into various existing industries such as health, fitness and travel.

Units in the course may include assessment hurdle requirements.

Indicative student workload

You can expect to participate in a range of teaching activities each week. This could include classes, seminars, practicals and online interaction. You can refer to the individual unit details in the course structure for more information. You will also need to study and complete assessment tasks in your own time.

Career opportunities

You may pursue a career as a software engineer, software developer, programmer, embedded systems developer, robotics programmer or systems architect. Software engineers also work in specialist research roles; with experience, your career can move into project management and business development, in roles such as CIO and CTO, from start-ups to multinational corporations.

Fees and charges

Fees and charges vary depending on your course, your fee category and the year you started. To find out about the fees and charges that apply to you, visit the Current students fees website.

Course Learning Outcomes

Deakin Graduate Learning Outcomes (DGLOs)

Course Learning Outcomes (CLOs)

1. Discipline-specific knowledge and capabilities: appropriate to the level of study related to a discipline or profession.

  • Develop a broad, coherent knowledge of the software engineering discipline, with detailed knowledge of the application of software engineering principles and approaches.
  • Use knowledge, skills, tools and methodologies for professional software engineering practice.
  • Design software components, systems and computing processes to meet application requirements, within realistic economic, environmental, social, political, legal and ethical constraints.

2. Communication: using oral, written and interpersonal communication to inform, motivate and effect change.

  • Communicate in a professional context to inform, motivate and effect change, and to drive sustainable innovation, utilising a range of verbal, graphical and written methods, recognising the needs of diverse audiences.

3. Digital literacy: using technologies to find, use and disseminate information.

  • Utilise a range of digital technologies and information sources to discover, analyse, evaluate, select, process and disseminate both technical and non-technical information.

4. Critical thinking: evaluating information using critical and analytical thinking and judgment.

  • Evaluate information and evidence, applying critical and analytical thinking and reasoning, technical skills, personal judgement and values, in decision processes.

5. Problem solving: creating solutions to authentic (real world and ill-defined) problems.

  • Apply theoretical constructs and skills and critical analysis to real-world and ill-defined problems and develop innovative computing solutions.

6. Self-management: working and learning independently, and taking responsibility for personal actions.

  • Apply knowledge and skills to new situations in professional practice and/or further learning in the field of software engineering with adaptability, autonomy, responsibility and personal accountability for actions as a practitioner and a learner.
  • Apply understanding of reflective practice and self-critique skills within broad parameters to plan for their own future continuing professional development.

7. Teamwork: working and learning with others from different disciplines and backgrounds.

  • Contribute effectively as a skilled and knowledgeable individual to the processes and output of a work unit or team.
  • Work collaboratively in multi-disciplinary teams, employing effective communication, self- and team-management skills to achieve shared goals.

8. Global citizenship: engaging ethically and productively in the professional and with diverse communities and cultures in a global context.

  • Apply professional and ethical standards and accountability for own learning to in the development, design, construction and management of localised computing solutions.

 Approved by Faculty Board 14 July 2016

Course rules

To complete the Bachelor of Software Engineering (Honours), students must attain 32 credit points. Most units (think of units as ‘subjects’) are equal to 1 or 2 credit point.  Most students choose to study 4 units per trimester, and usually undertake two trimesters each year.

The 32 credit points include 20 core units (these are compulsory) and 4 elective units (you can choose which ones to study).

The course comprises a total of 32 credit points, which must include the following:

  • 20 core units (28 credit points which includes a compulsory internship unit)
  • 4 elective units
  • Completion of SIT010 Safety Induction Program (0 credit point compulsory unit)
  • Completion of SEJ010 Introduction to Safety and Project Oriented Learning (0 credit point compulsory unit)
  • Completion of STP010 Introduction to Work Placements (0 credit point compulsory unit)
  • A maximum of 10 credit points at Level 1
  • A minimum of 22 credit points combined over levels 2, 3 and 4
  • A minimum of 6 credit points at level 4

Course structure

Core

Year 1 - Trimester 1

SIT010Unit description is currently unavailable (0 credit point unit)

SEJ010Unit description is currently unavailable (0 credit point unit)

SEJ101Unit description is currently unavailable (2 credit points)

SEB101Unit description is currently unavailable

SIT199Unit description is currently unavailable

Year 1 - Trimester 2

SIT107Unit description is currently unavailable (2 credit points)

SIT194Unit description is currently unavailable

SIT172Unit description is currently unavailable


Year 2 - Trimester 1

STP010Unit description is currently unavailable (0 credit point unit)

SIT122Unit description is currently unavailable

SIT232Unit description is currently unavailable

SIT210Unit description is currently unavailable ^

Plus one elective unit

Year 2 - Trimester 2

SIT209Unit description is currently unavailable ^ (2 credit points)

SIT202Unit description is currently unavailable

SIT214Unit description is currently unavailable ^


Year 3 - Trimester 1

SIT321Unit description is currently unavailable

SIT310Unit description is currently unavailable *

SIT314Unit description is currently unavailable *

Plus one elective unit

Year 3 - Trimester 2

SIT311Unit description is currently unavailable * (2 credit points)

SIT312Unit description is currently unavailable

Plus one elective unit


Year 4 - Trimester 1

SIT306Unit description is currently unavailable

SIT420Unit description is currently unavailable (2 credit point unit)

Plus one elective unit

Year 4 - Trimester 2

SIT400Unit description is currently unavailable ** (4 credit point unit)

^ offered from 2018

* offered from 2019

** offered from 2020

Course structure

Electives

Select from a range of elective units offered across many courses. In some cases you may even be able to choose elective units from a completely different discipline area (subject to meeting unit requirements).

Work experience

You will have an opportunity to undertake a discipline-specific Industry-Based Learning placement as part of your course. This will provide you with the opportunity to apply and consolidate what you are learning in your course, experience workplace culture and workplace practices, explore career options and develop a professional network before you graduate. deakin.edu.au/sebe/wil.