Bachelor of Film, Television and Animation
2025 Deakin University Handbook
Year | 2025 course information |
---|---|
Award granted | Bachelor of Film, Television and Animation |
Deakin course code | A351 |
Course version | 2 |
Faculty | Faculty of Arts and Education |
Course Information | For students who commenced from 2018 to 2022 |
Campus | Offered at Burwood (Melbourne) For students who commenced prior to 2023 only |
Duration | 3 years full-time or part-time equivalent |
CRICOS code | 095258K Burwood (Melbourne) |
Please note: The Bachelor of Film, Television and Animation requires students to be on-campus for discipline specific equipment, software and assessment activities. | |
The final intake to this course version was in 2022. Students should contact a Student Adviser in Student Central for course and enrolment information. Further course structure information can be found in the handbook archive. |
Course sub-headings
Articulated courses
Bachelor of Communication (Honours) (A451) | |
Bachelor of Creative Arts (Honours) (A450) | |
Bachelor of Film, Television and Animation (Honours) (A452) |
Course learning outcomes
Deakin Graduate Learning Outcomes | Course Learning Outcomes |
---|---|
Discipline-specific knowledge and capabilities | Demonstrate the knowledge and skills to: Compose and design moving images and sound to communicate ideas Employ established film, television and animation genres, forms and styles. Plan and manage film, television and animation production. Devise film, television and animation productions using the common conceptual and narrative approaches in film, television and animation. Integrate cultural and gender diversity in the creation of and representation in, film and television. |
Communication | Effectively communicate the intent, design approaches and ideas in creative work through written, oral and digital form to a range of audiences. |
Digital literacy | Evaluate requirements for, make recommendations in relation to, and use high level digital film, television and animation production technologies to create film and television products to be distributed through a range of digital platforms. |
Critical thinking | Develop, research and evaluate ideas, concepts and processes for making film, television and animation productions, through creative, critical and reflective thinking and practice. |
Problem solving | Apply narrative, aesthetic, technical, logistical, organisational, critical and interpersonal skills and knowledge to produce film, television and animation productions. |
Self-management | Demonstrate autonomy, initiative and responsibility, an ability to self-evaluate and manage time and resources to fulfil the obligation of working in a collaborative environment and to identify, evaluate and research project needs and solutions as a reflective practitioner. |
Teamwork | Demonstrate the ability to work in different capacities in a range of production team models in film, television and animation production. |
Global citizenship | Demonstrate an awareness of cultural and social diversity and issues of globalisation in film, television and animation. |
Approved at Faculty Board January 2017
Course structure
Level 1
ACF103 | Writing with the Camera |
ACF104 | Screening History [previously ALC106] |
ACF214 | Screen Practices [replaces ACF106] |
ADA107 | Principles of Animation [replaces ACF107] |
Level 2
ACF211 | Screen Producing |
Level 3
ACF307 | Screenwriting Project (2 credit points^) |
ACF308 | Screen Production Project (2 credit points^) |
ACF320 | The Australian Moving Image |
ACC317 Communication And Creative Arts Internship A [No longer available for enrolment, replacement unit AWL300]
^ 2024 is the final offering of ACF307 and ACF308 as 2 credit point units, from 2025 both units will be revised to 1 credit point.
Electives
Complete six electives, of which at least two must be 2nd or 3rd level
We suggest students complete at least 4 units in a subject area different to their degree, preferably a linked sequence of study in the same area. Students with a strong interest in animation should add units in 3-D Animation, Motion and similar units in the Bachelor of Design. More generally your best choices are often found in the subject areas of the Bachelor of Arts. Additional course elective units can be taken as open electives.
Course Electives List A
Complete three 1-credit point units chosen from the following course electives list A:
ACF106 Screen Practices (No longer available for enrolment)
ACI101 | Analogue Photography |
ACP103 | Acting Studio |
ADA102 | Designing 3D Animated Environments |
ADD105 | Design Fundamentals [replaces ACG103] |
ALW101 | Writer's Toolkit: Craft and Creativity |
IND101 | Introduction to Aboriginal Studies |
Course Electives List B
Complete four 1-credit point units chosen from the following course electives list B*:
Film/Television production-based units
ACF217 | Production Design for Screen and Performance [replaces ACA201] |
ACP207 | Director's Workshop [replaces ACA202] |
ACF215 | The Art and Design of Sound [replaces ACA203] |
ACF201 | Short Fiction Film [final offering 2023, replaced by ALW227 from 2024] |
ACF208 | Cinematography |
ACF210 | Postproduction |
Film Theory units
ACF206 | Contemporary Topics in Screen Cultures |
ACF304 | Celebrity Industries |
Animation production-based units
ADA206 | Visual Effects and Effects Animation [replaces ACF212] |
ADA201 | Character Design and Development for Animation |
ADA202 | Character Animation |
ADA204 | Animated Motion Graphics |
ADT203 | Games and Interactive Design [replaces ACF207] |
ACF207 Animation Project [No longer available for enrolment]
* students may require specific prerequisites, please check these to select course elective list B selection appropriately.
Fees and charges
Fees and charges vary depending on the type of fee place you hold, your course, your commencement year, the units you choose to study, and their study discipline or your study load.
Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as mandatory checks, travel and stationery.
For further information regarding tuition fees, other fees and charges, invoice due dates, withdrawal dates, payment methods visit our Current students website.