Bachelor of Film, Television and Animation

2024 Deakin University Handbook

Year

2024 course information

Award granted Bachelor of Film, Television and Animation
Deakin course codeA351
Faculty

Faculty of Arts and Education

Campus

Offered at Burwood (Melbourne)

For students who commenced prior to 2023 only

Duration3 years full-time or part-time equivalent
CRICOS course code095258K Burwood (Melbourne)

Please note: The Bachelor of Film, Television and Animation requires students to be on-campus for discipline specific equipment, software and assessment activities.

The final intake to this course version was in 2022.

Students should contact a Student Adviser in Student Central for course and enrolment information.

Further course structure information can be found in the Handbook archive.

Course sub-headings

Fees and charges

Fees and charges vary depending on the type of fee place you hold, your course, your commencement year, the units you choose to study and their study discipline, and your study load.

Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as mandatory checks, travel and stationery.

Use the Fee estimator to see course and unit fees applicable to your course and type of place. For further information regarding tuition fees, other fees and charges, invoice due dates, withdrawal dates, payment methods visit our Current students website.

Course Learning Outcomes

Deakin Graduate Learning Outcomes

Course Learning Outcomes

Discipline-specific knowledge and capabilities

Demonstrate the knowledge and skills to:
  • Compose and design moving images and sound to communicate ideas
  • Employ established film, television and animation genres, forms and styles.
  • Plan and manage film, television and animation production.
  • Devise film, television and animation productions using the common conceptual and narrative approaches in film, television and animation.
  • Integrate cultural and gender diversity in the creation of and representation in, film and television.

Communication

Effectively communicate the intent, design approaches and ideas in creative work through written, oral and digital form to a range of audiences.

Digital literacy

Evaluate requirements for, make recommendations in relation to, and use high level digital film, television and animation production technologies to create film and television products to be distributed through a range of digital platforms.

Critical thinking

Develop, research and evaluate ideas, concepts and processes for making film, television and animation productions, through creative, critical and reflective thinking and practice.

Problem solving

Apply narrative, aesthetic, technical, logistical, organisational, critical and interpersonal skills and knowledge to produce film, television and animation productions.

Self-management

Demonstrate autonomy, initiative and responsibility, an ability to self-evaluate and manage time and resources to fulfil the obligation of working in a collaborative environment and to identify, evaluate and research project needs and solutions as a reflective practitioner.

Teamwork

Demonstrate the ability to work in different capacities in a range of production team models in film, television and animation production.

Global citizenship

Demonstrate an awareness of cultural and social diversity and issues of globalisation in film, television and animation.

Approved by Faculty Board January 2017

Course rules

To qualify for the award of Bachelor of Film, Television and Animation a student must complete 24 credit points including:

  • 18 credit points of core units (includes course electives chosen from Lists A and B)
  • 6 credit points of open electives
  • no more than 10 credit points at level 1
  • minimum of 6 credit points at level 3
  • AAI018 Academic Integrity (0-credit-point compulsory unit)

Course structure

Level 1

ACF103Writing with the Camera

ACF104Screening History [previously ALC106]

ACF214Screen Practices [replaces ACF106]

ADA107Principles of Animation [replaces ACF107]

Level 2

ACF211Screen Producing

Level 3

ACF307Major Screen Project A - Development (2 credit points^)

ACF308Major Screen Project B - Production (2 credit points^)

ACF320The Australian Moving Image

ACC317 Communication And Creative Arts Internship A [No longer available for enrolment, replacement unit AWL300]

^ 2024 is the final offering of ACF307 and ACF308 as 2 credit point units, from 2025 both units will be revised to 1 credit point.

Electives

Complete six electives, of which at least two must be 2nd or 3rd level

We suggest students complete at least 4 units in a subject area different to their degree, preferably a linked sequence of study in the same area. Students with a strong interest in animation should add units in 3-D Animation, Motion and similar units in the Bachelor of Design. More generally your best choices are often found in the subject areas of the Bachelor of Arts. Additional course elective units can be taken as open electives.

Course Electives List A

Complete three 1-credit point units chosen from the following course electives list A:

ACF106 Screen Practices (No longer available for enrolment)

ACI101Analogue Photography

ACP103Acting Studio

ADA102Designing 3D Animated Environments

ADD105Design Fundamentals [replaces ACG103]

ALW101Writer's Toolkit: Craft and Creativity

IND101Introduction to Aboriginal Studies

Course Electives List B

Complete four 1-credit point units chosen from the following course electives list B*:

Film/Television production-based units

ACF217Production Design for Screen and Performance [replaces ACA201]

ACP207Director's Workshop [replaces ACA202]

ACF215The Art and Design of Sound [replaces ACA203]

ACF201Short Fiction Film [final offering 2023, replaced by ALW227 from 2024]

ACF208Cinematography

ACF210Postproduction

Film Theory units

ACF206Contemporary Topics in Screen Cultures

ACF304Celebrity Industries

Animation production-based units

ADA206Visual Effects and Effects Animation [replaces ACF212]

ADA201Character Design and Development for Animation

ADA202Character Animation

ADA204Animated Motion Graphics

ADT203Games and Interactive Design [replaces ACF207]

ACF207 Animation Project [No longer available for enrolment]

* students may require specific prerequisites, please check these to select course elective list B selection appropriately.