Bachelor of Film, Television and Animation

2020 Deakin University Handbook

Note: You are seeing the 2020 view of this course information. These details may no longer be current. [Go to the current version]
Year

2020 course information

Award granted Bachelor of Film, Television and Animation
Course Map

This course map is for new students commencing from Trimester 1 2020.

This course map is for new students commencing from Trimester 2 2020.

This course map is for new students commencing from Trimester 3 2020.

Course maps for commencement in previous years are available on the Course Maps webpage or please contact a Student Adviser in Student Central.

CampusOffered at Burwood (Melbourne)
Cloud CampusNo
Duration3 years full-time or part-time equivalent
CRICOS course code095258K Burwood (Melbourne)
Deakin course codeA351
Approval statusThis course is approved by the University under the Higher Education Standards Framework.
Australian Qualifications Framework (AQF) recognition

The award conferred upon completion is recognised in the Australian Qualifications Framework at Level 7.

Course sub-headings

Course overview

Take a great story and learn to shape it for film, TV or animation. From documentary and short narrative fiction, to more experimental productions, the Bachelor of Film, Television and Animation allows you to develop your own specialist skill set within the dynamic fields of screen production and screen culture. 

Do you want to produce and direct in the media and entertainment industry? 

Bring storytelling to the screen through a number of production and post-production roles and practices. Through this course, you’ll explore:

  • animation for screen
  • digital cinematography
  • editing
  • film analysis
  • film history
  • high-definition broadcast TV studio production
  • scriptwriting
  • short filmmaking
  • sound design
  • studio and location production
  • the business of freelance work
  • visual language.

You’ll also learn the art of storytelling in 2D and access Deakin’s 3D animation program. Gaining a broad understanding of moving image, graphic and animation practice, you’ll develop clever and creative ways of manipulating and animating images.

Working collaboratively with like-minded students on real industry briefs, you’ll graduate with a working portfolio. Draw from the expertise of our academic staff, who are active in screen production themselves, and gain knowledge and insights from within the industry.

You’ll also gain invaluable industry experience by working alongside your creative arts peers on a range of projects, such as broadcasting the Deakin Melbourne Boomers’ national basketball competition home games through a live stream on Fox Sports.

This course opens up employment opportunities in fictional or factual production for cinema and television – or within the corporate, educational and advertising sectors. You could also work as an animator in the arts or digital content industries.

Career opportunities

As a film, television and animation graduate, you may find employment in fictional and factual production for cinema and television and in the corporate, educational, music video and advertising sectors.

Past graduates have launched their careers with national awards and international recognition (through film festivals) for their student work. Deakin’s internship program has also provided a start to successful careers in the field.

Deakin graduates work across the media and creative industries. Career opportunities include working as:

  • animators
  • audiovisual technicians
  • camera operators
  • documentary producers
  • film and television producers or directors
  • journalists
  • film or television editors
  • lighting designers
  • presenters
  • production managers
  • scriptwriters
  • sound engineers
  • television program coordinators.

Participation requirements

Reasonable adjustments to participation and other course requirements will be made for students with a disability. Click here for more information.

Mandatory student checks

Any unit which contains work integrated learning, a community placement or interaction with the community may require a police check, Working with Children Check or other check.

Fees and charges

Fees and charges vary depending on your course, your fee category and the year you started. To find out about the fees and charges that apply to you, visit the Current students fees website.

Course Learning Outcomes

Deakin Graduate Learning Outcomes

Course Learning Outcomes

Discipline specific knowledge and capabilities

Demonstrate the knowledge and skills to:

  • Compose and design moving images and sound to communicate ideas
  • Employ established film, television and animation genres, forms and styles.
  • Plan and manage film, television and animation production.
  • Devise film, television and animation productions using the common conceptual and narrative approaches in film, television and animation.
  • Integrate cultural and gender diversity in the creation of and representation in, film and television.

Communication

Effectively communicate the intent, design approaches and ideas in creative work through written, oral and digital form to a range of audiences. 

Digital literacy

Evaluate requirements for, make recommendations in relation to, and use high level digital film, television and animation production technologies to create film and television products to be distributed through a range of digital platforms.

Critical thinking

Develop, research and evaluate ideas, concepts and processes for making film, television and animation productions, through creative, critical and reflective thinking and practice. 

Problem solving

Apply narrative, aesthetic, technical, logistical, organisational, critical and interpersonal skills and knowledge to produce film, television and animation productions. 

Self-management

Demonstrate autonomy, initiative and responsibility, an ability to self-evaluate and manage time and resources to fulfil the obligation of working in a collaborative environment and to identify, evaluate and research project needs and solutions as a reflective practitioner.

Teamwork

Demonstrate the ability to work in different capacities in a range of production team models in film, television and animation production. 

Global citizenship

Demonstrate an awareness of cultural and social diversity and issues of globalisation in film, television and animation. 

Approved by Faculty Board January 2017

Course rules

To qualify for the award of Bachelor of Film, Television and Animation a student must complete 24 credit points including:

  • 18 x credit points of compulsory core units (includes course electives chosen from Lists A and B)
  • 6 x credit points of open electives
  • no more than 12 credit points at level 1
  • AAI018 Academic Integrity (0-credit-point compulsory unit)

Course structure

Level 1

ACF103Writing with the Camera

ACF104Screening History (Formerly ALC106)

ACF106Screen Practices

ACF107Principles of Animation

Course structure

Course Electives List A

Complete three 1-credit point units chosen from the following course electives list A:

ACG103Design Skills

ACI101Analogue Photography

ACP103Acting Studio

ADA101Designing 3D Motion

ADA102Designing 3D Environments

ALW101Writer's Toolkit: Craft and Creativity

IND101Introduction to Aboriginal Studies

Course structure

Level 2

ACF211Screen Careers

Course structure

Level 3

ACF307Major Screen Project A - Development (2 credit points)

ACF308Major Screen Project B - Production (2 credit points)

ACC317Communication and Creative Arts Internship A

ACF320The Australian Moving Image

Course Electives List B

Complete four 1-credit point units chosen from the following course electives list B:

ACA201Production Design for Screen and Performance

ACA202Acting and Directing for Screen

ACA203The Art and Design of Sound

ACF201Short Fiction Film

ACF202Documentary Production

ACF205Television Studio Production

ACF207Animation Project

ACF208Cinematography

ACF209Experimental Screens

ACF210Postproduction

ACF212Visual Effects and Motion Graphics

IND201Aboriginal Knowledges and Experiences: Historical Journeys-Contemporary Perspectives

Electives

Complete six electives, of which at least two must be 2nd or 3rd level

We suggest students complete at least 4 units in a subject area different to their degree, preferably a linked sequence of study in the same area. Students with a strong interest in animation should add units in 3-D Animation, Motion and similar units in the Bachelor of Design. More generally your best choices are often found in the subject areas of the Bachelor of Arts. Additional course elective units can be taken as open electives.

Work experience

Elective units may provide the opportunity for Work Integrated Learning experiences.


Assessment

Assessment within the award of Bachelor of Film, Television and Animation varies from written assignments and/or examination to practical and technical exercises and performance. In some units assessment may also include class participation, online exercises, seminar exercises and tests.


Other course information

Course duration - additional information

Course duration may be affected by delays in completing course requirements, such as accessing or completing work placements.

Further information

Student Central can help you with course planning, choosing the right units and explaining course rules and requirements.

Other learning experiences

Public Screenings & Industry Awards: Capstone unit students show their films at the Deakin Film and TV Visionnaire Awards screenings Sponsors include Final Draft, Black Magic, the Australian Cinematographers Society, Sound Firm, Chameleon Casting, Medea Films and the Australian Production Design Guild (APDG).

Opportunities for WIL (work-integrated learning) include internships with Toombuk Indigenous Production on the Marngrook Football Show (broadcast nationally from Deakin Television Studio on SBS-NITV) and with major television production company WTFN.