Bachelor of Design (Digital Technologies)
2021 Deakin University Handbook
Year | 2021 course information |
---|---|
Award granted | Bachelor of Design (Digital Technologies) |
Course Map | This course map is for new students commencing from Trimester 1 2021. This course map is for new students commencing from Trimester 2 2021. This course map is for new students commencing from Trimester 3 2021. |
Campus | Offered at Burwood (Melbourne) |
Cloud Campus | No |
Duration | 3 years full-time or part-time equivalent |
CRICOS course code | 095256A Burwood (Melbourne) |
Deakin course code | A344 |
Approval status | This course is approved by the University under the Higher Education Standards Framework. |
Australian Qualifications Framework (AQF) recognition | The award conferred upon completion is recognised in the Australian Qualifications Framework at Level 7. |
Course sub-headings
- Course overview
- Professional recognition
- Career opportunities
- Participation requirements
- Mandatory student checks
- Fees and charges
- Course Learning Outcomes
- Course rules
- Course structure
- Work experience
- Other learning experiences
Course overview
Creative problem-solvers with a love of design and an aptitude for technical IT skills should explore our Bachelor of Design (Digital Technologies). Learn about user experience (UX), design strategies, digital technologies and interactive media, to deliver impactful digital solutions for creative and social issues in our changing world.
Explore core themes including technological entrepreneurship and innovation, design thinking and collaborative practice.
Then customise your degree by choosing electives that spark your interest, such as creative coding, robotics and 3D motion. This unique combination of technical and artistic skills allows you to forge a creative and rewarding career beyond the traditional IT and creative arts streams.
Do you eat, sleep and breathe design – and love to work in a team environment?
Get hands-on experience working on projects with real briefs to develop a strong portfolio of work throughout your studies.
Learn the fundamentals of design thinking and strategies, and develop the technical skills required to explore:
- software design
- mobile app design
- web design
- user interface design
- design for augmented and virtual realities.
Professional recognition
Deakin’s Bachelor of Design (Digital Technologies) is recognised by the Design Institute of Australia (DIA), so you’ll be up-to-date with the current industry practices and developments. The DIA also offers student membership and access to some of the biggest design events and experts in the nation.
Career opportunities
Graduates are open to many career opportunities in creative agencies, advertising and design studios, print houses and corporate companies, taking up roles as:
- design engineers
- digital designers
- digital media designers
- graphic designers
- industrial designers
- User Interface (UI) designers
- virtual reality experience designers
- web designers.
For more information go to DeakinTALENT
Participation requirements
Reasonable adjustments to participation and other course requirements will be made for students with a disability. Click here for more information.
Mandatory student checks
Any unit which contains work integrated learning, a community placement or interaction with the community may require a police check, Working with Children Check or other check.
Fees and charges
Fees and charges vary depending on your course, the type of fee place you hold, your commencement year and your study load. To find out about the fees and charges that apply to you, visit the Current students fees website or our handy Fee estimator to help estimate your tuition fees.
Course Learning Outcomes
Deakin Graduate Learning Outcomes | Course Learning Outcomes |
Discipline specific knowledge and capabilities | Utilize agile, practical and theoretical proficiencies in the unified application of digital design technologies for information, immersion and augmentation. Graduates will be able to meet client requirements in a rapidly changing industry setting. |
Communication | Interpret and transmit ideas and interactions employing specific language, concepts and technologies to response to intelligent digital application scenarios. |
Digital literacy | Utilize theoretical knowledge and practical skills to evaluate digital applications with regard to software development. |
Critical thinking | Develop skills in critical thinking and the analytical evaluation of digital applications. Creatively engage with a range of strategies to demonstrate professional prototyping and industry outcomes. |
Problem solving | Utilize design thinking methods to empathise, analyse, ideate, prototype and test complex interactive, augmented and human centred design products. |
Self-management | Initiate autonomous and self-directed management techniques; demonstrating professional responsibility and accountability to a wide range of digital applications. |
Teamwork | Lead, deliver and perform within a collaborative team to produce broad professional outcomes within a multidisciplinary and agile creative environment. |
Global citizenship | Critically engage designs capacity to act as an agent of change in multiple contexts. To identify and develop proposals for personal and corporate social, cultural and ethical responsibilities in a global and domestic context |
Approved by Faculty Board March 2017 |
Course rules
To qualify for the award of Bachelor of Design (Digital Technologies) a student must complete 24 credit points including:
- 17 credit points of core units
- 2 credit points of course elective units
- 5 credit points of open elective units
- No more than 10 credit points at level 1
- Minimum of 6 credit points at level 3
- AAI018 Academic Integrity (0-credit-point compulsory unit)
Course structure
Level 1
AAI018 | Academic Integrity (0 credit point) |
ADD101 | Design Thinking |
ADD102 | Design Skills and Technologies 1 |
ADD103 | Design Skills and Technologies 2 |
SIT120 | Introduction to Responsive Web Apps |
SIT124 | Exploring I.T. |
Level 2
ADD203 | Professional Practice in Design |
ADD209 | Design Laboratory (formerly ADD104) |
ADT201 | Digital Technologies Design Studio |
ADV205 | Designing User Experience (formerly ADD201) |
SIT264 | Authoring of Interactive Media |
Level 3
ADD301 | Collaborative Design Project (2 credit points) |
ADD302 | Individual Design Portfolio |
ADD303 | Design to Change the World |
ADD304 | Creative Design Studio (2 credit points) |
SIT317 | Enterprise, Entrepreneurship and Innovation |
Course electives
Plus 2 credit points selected from:
ADA101 | Designing 3D Motion |
ADA102 | Designing 3D Environments |
IND101 | Introduction to Aboriginal Studies |
SIT110 | Creative Coding |
SIT122 | Robotics Studio |
SIT123 | Data Capture Technologies |
SIT183 | Application and Design of Virtual and Augmented Reality Systems |
Plus 5 credit points of open elective units
Work experience
Elective units may provide the opportunity for Work Integrated Learning experiences.
Other course information
Course duration - additional information
Course duration may be affected by delays in completing course requirements, such as accessing or completing work placements.
Further information
Student Central can help you with course planning, choosing the right units and explaining course rules and requirements.
- Contact Student Central
Other learning experiences
Visual Communication Design have successfully conducted a Design/Animation study tour program to Japan for over seven years. This study tour includes visits to industry and university partners, workshops with Japanese students and academics.
Students can choose to complete one or two internship units as an elective.
Visual Communication Design, in the past, has students involved with Deakin Marketing department, Verandah magazine, small work based projects that have come from the community and participating in exhibitions. The program is a rich program with many opportunities for students to expand on their learning experiences.