Bachelor of Design (3D Animation)

2023 Deakin University Handbook

Note: You are seeing the 2023 view of this course information. These details may no longer be current. [Go to the current version]
Year

2023 course information

Award granted

Bachelor of Design (3D Animation)

Course Map

Course maps for commencement in previous years are available on the Course Maps webpage or please contact a Student Adviser in Student Central.

Campus

Offered at Burwood (Melbourne)

For students who commenced prior to 2023 only

Duration3 years full-time or part-time equivalent
CRICOS course code095255B Burwood (Melbourne)
Deakin course codeA343
Approval status

This course is approved by the University under the Higher Education Standards Framework.

Australian Qualifications Framework (AQF) recognition

The award conferred upon completion is recognised in the Australian Qualifications Framework at Level 7.

The final intake to this course was in Trimester 3 2022.

Students should contact a Student Adviser in Student Central for course and enrolment information.

Further course structure information can be found in the Handbook archive.

Course sub-headings

Professional recognition

Deakin’s Bachelor of Design (3D Animation) is recognised by the Design Institute of Australia (DIA), so you’ll be up-to-date with the current industry practices and developments. The DIA also offers student membership and access to some of the biggest design events and experts in the nation.

Career opportunities

As a graduate, you’ll be a well-equipped multidisciplinary designer ready to work in motion design, animation, film, television, web design, augmented reality (AR) and virtual reality (VR). Roles include:

  • 2D or 3D animator
  • augmented realities designer
  • storyboard artist
  • digital designer
  • game developer
  • illustrator
  • modeler
  • motion capture technician
  • motion graphics designer
  • multimedia developer
  • VR designer.

For more information go to DeakinTALENT

Participation requirements

Reasonable adjustments to participation and other course requirements will be made for students with a disability. More information available at Disability support services.

Mandatory student checks

Any unit which contains work integrated learning, a community placement or interaction with the community may require a police check, Working with Children Check or other check.

Fees and charges

Fees and charges vary depending on your course, the type of fee place you hold, your commencement year, the units you choose and your study load.

Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as mandatory checks, travel and stationery.

Use the Fee estimator to see course and unit fees applicable to your course and type of place. Further information regarding tuition fees, other fees and charges, invoice due dates, withdrawal dates, payment methods is available on our Current students fees website.

Course Learning Outcomes

Deakin Graduate Learning Outcomes

Course Learning Outcomes

Discipline-specific knowledge and capabilities

Develop theoretical knowledge and practical skills in the forms, functions, processes, languages and materials of animation. Developing the capacity to meet client requirements in a rapidly changing industry setting.

Communication

Effectively communicate a range of conceptual, and aesthetic ideas through written, digital and oral formats for a range of audiences in scholarly and professional contexts.

Digital literacy

Utilize theoretical knowledge and practical skills with digital technology to achieve animation outcomes.

Critical thinking

Acquire skills in critical thinking and the analytical evaluation of design. Critically engaging a range of strategies to achieve professional industry based outcomes.

Problem solving

Employ creative methods to resolve real world complex problems through analysis, critical thinking, prototyping and alternative approaches.

Self-management

Demonstrate autonomy, responsibility, accountability and a continued commitment to learning and skills development in animation and design

Teamwork

Lead, deliver and perform within a collaborative professional team to deliver industry standard outcomes

Global citizenship

Critically engage animation’s capacity to act as an agent of change in multiple contexts. To identify and develop proposals for personal and corporate social, cultural and ethical responsibilities in a global and domestic context.

Approved by Faculty Board March 2017

Course rules

To qualify for the award of Bachelor of Design (3D Animation), a student must complete 24 credit points including:

  • 19 credit points of core units
  • 2 credit points of course elective units
  • 3 credit points of open elective units
  • no more than 10 credit points at level 1
  • minimum of 6 credit points at level 3
  • AAI018 Academic Integrity (0-credit-point compulsory unit)

Course structure

Level 1

AAI018Academic Integrity (0 credit point)

ACF214Screen Practices [replaces ADA101]

ADA102Designing 3D Animated Environments

ADA107Principles of Animation [replaces ACF107]

ADD105Design Fundamentals [replaces ADD102]

ADT102Interaction Design [replaces ADD103]

Plus two Level 1 elective units of which one must be a course elective

Course electives

Plus 2 credit points of course electives from:

ACF215The Art and Design of Sound [replaces ACA203]

ACC317Communication and Creative Arts Internship A

ACF103Writing with the Camera

ADA206Visual Effects and Effects Animation [replaces ACF212]

ACG308Screen & Design Industry Project [no longer available for enrolment]

ACP103Acting Studio

ADV205Designing User Experience [previously ADD201]

ADD206Information Design [previously ADV206, ADD202]

ADD208Illustration Design [replaces ADV101]

IND101Introduction to Aboriginal Studies

SIT102Introduction to Programming [previously SIT110]

SIT122Robotics Studio

SIT183Interactive Application Design for Virtual and Augmented Reality

Plus 3 credit points of open elective units

Level 2

ADA201Character Design and Development for Animation

ADA202Character Animation

ADA203Interactive Animation Design Studio

ADA204Animated Motion Graphics

ADD207Environmental Design [replaces ADD203]

ADD209Design Laboratory [previously ADD104]

ACF207Animation Project

Level 3

ADD301Collaborative Design Project (2 credit points)

ADD302Individual Design Portfolio

ADD303Design for Change

ADD304Creative Design Studio (2 credit points)

Work experience

Elective units may provide the opportunity for Work Integrated Learning experiences.


Other course information

Course duration - additional information

Course duration may be affected by delays in completing course requirements, such as accessing or completing work placements.

Further information

Student Central can help you with course planning, choosing the right units and explaining course rules and requirements.

Other learning experiences

Visual Communication Design have successfully conducted a Design/Animation study tour program to Japan for over seven years. This study tour includes visits to industry and university partners, workshops with Japanese students and academics.

Students can choose to complete one or two internship units as an elective.

Visual Communication Design, in the past, has students involved with Deakin Marketing department, Verandah magazine, small work based projects that have come from the community and participating in exhibitions. The program is a rich program with many opportunities for students to expand on their learning experiences.