Bachelor of Design (3D Animation)

2022 Deakin University Handbook

Note: You are seeing the 2022 view of this course information. These details may no longer be current. [Go to the current version]
Year

2022 course information

Award granted

Bachelor of Design (3D Animation)

Course Map

This course map is for new students commencing from Trimester 1 2022.

This course map is for new students commencing from Trimester 2 2022.

This course map is for new students commencing from Trimester 3 2022.

Course maps for commencement in previous years are available on the Course Maps webpage or please contact a Student Adviser in Student Central.

Campus

Burwood (Melbourne)

(For students who commenced prior to 2023 only)

Duration3 years full-time or part-time equivalent
CRICOS course code095255B Burwood (Melbourne)
Deakin course codeA343
Approval status

This course is approved by the University under the Higher Education Standards Framework.

Australian Qualifications Framework (AQF) recognition

The award conferred upon completion is recognised in the Australian Qualifications Framework at Level 7.

The final intake to this course was in Trimester 3 2022.

Students should contact a Student Adviser in Student Central for course and enrolment information.

Further course structure information can be found in the Handbook archive.

Course sub-headings

Course overview

Let your imagination run free and create the unexpected with the Bachelor of Design (3D Animation) at Deakin. Explore how animation is used across film, television, advertising, web, motion-capture and game design – and learn to draw or digitally create characters that leap off the page and screen.

During your degree, you will learn the tools, strategies and design methodologies required to develop your creative, technical and analytical skills in animation production.

You will also explore design histories and theories and gain expertise in animation methods like computer graphic animation (3D CG modelling, character design and rigging, CG lighting and rendering) and motion-capture techniques. Use the same design tools as the professionals and gain hands-on industry experience by developing design solutions for real-world audiences.

Do you dream of working with Pixar, Dreamworks or Studio Ghibli?

Throughout this course, you will work on real client briefs and ongoing creative projects. What better way to kickstart your career than by working with industry professionals from the moment you start university – tackling on-the-job challenges you’ll face in the real world.

If you are creative and love the world of animation, this course can help you turn your passion into a rewarding career. You can even specialise in design areas you’re interested in by choosing elective units in your second and third year, such as:

  • creative coding
  • drawing and illustration
  • design of virtual and augmented reality systems
  • motion graphics for film and advertising.

Professional recognition

Deakin’s Bachelor of Design (3D Animation) is recognised by the Design Institute of Australia (DIA), so you’ll be up-to-date with the current industry practices and developments. The DIA also offers student membership and access to some of the biggest design events and experts in the nation.

Career opportunities

As a graduate, you’ll be a well-equipped multidisciplinary designer ready to work in motion design, animation, film, television, web design, augmented reality (AR) and virtual reality (VR). Roles include:

  • 2D or 3D animator
  • augmented realities designer
  • storyboard artist
  • digital designer
  • game developer
  • illustrator
  • modeler
  • motion capture technician
  • motion graphics designer
  • multimedia developer
  • VR designer.

For more information go to DeakinTALENT

Participation requirements

Reasonable adjustments to participation and other course requirements will be made for students with a disability. Click here for more information.

Mandatory student checks

Any unit which contains work integrated learning, a community placement or interaction with the community may require a police check, Working with Children Check or other check.

Fees and charges

Fees and charges vary depending on your course, the type of fee place you hold, your commencement year, the units you choose and your study load. To find out about the fees and charges that apply to you, visit the Current students fees website or our handy Fee estimator to help estimate your tuition fees.

Tuition fees increase at the beginning of each calendar year and all fees quoted are in Australian dollars ($AUD). Tuition fees do not include textbooks, computer equipment or software, other equipment or costs such as photocopying or travel.

Course Learning Outcomes

Deakin Graduate Learning Outcomes

Course Learning Outcomes

Discipline-specific knowledge and capabilities

Develop theoretical knowledge and practical skills in the forms, functions, processes, languages and materials of animation. Developing the capacity to meet client requirements in a rapidly changing industry setting.

Communication

Effectively communicate a range of conceptual, and aesthetic ideas through written, digital and oral formats for a range of audiences in scholarly and professional contexts.

Digital literacy

Utilize theoretical knowledge and practical skills with digital technology to achieve animation outcomes.

Critical thinking

Acquire skills in critical thinking and the analytical evaluation of design. Critically engaging a range of strategies to achieve professional industry based outcomes.

Problem solving

Employ creative methods to resolve real world complex problems through analysis, critical thinking, prototyping and alternative approaches.

Self-management

Demonstrate autonomy, responsibility, accountability and a continued commitment to learning and skills development in animation and design

Teamwork

Lead, deliver and perform within a collaborative professional team to deliver industry standard outcomes

Global citizenship

Critically engage animation’s capacity to act as an agent of change in multiple contexts. To identify and develop proposals for personal and corporate social, cultural and ethical responsibilities in a global and domestic context.

Approved by Faculty Board March 2017

Course rules

To qualify for the award of Bachelor of Design (3D Animation), a student must complete 24 credit points including:

  • 19 credit points of core units
  • 2 credit points of course elective units
  • 3 credit points of open elective units
  • no more than 10 credit points at level 1
  • minimum of 6 credit points at level 3
  • AAI018 Academic Integrity (0-credit-point compulsory unit)

Course structure

Level 1

AAI018Academic Integrity (0 credit point)

ADA101Designing 3D Motion [2022 is the final year of offer for this unit]

ADA102Designing 3D Environments

ACF107Principles of Animation [2022 is the final year of offer for this unit]

ADD101Design Thinking

ADD102Design Skills and Technologies 1 [2022 is the final year of offer for this unit]

ADD103Design Skills and Technologies 2 [2022 is the final year of offer for this unit]

Plus two Level 1 elective units of which one must be a course elective

Level 2

ADA201Unit description is currently unavailable

ADA202Animation, Performance and Capture

ADA203Interactive Animation Design Studio

ADA204Motion Graphics for Film and Advertising

ADD203Professional Practice in Design [2022 is the final year of offer for this unit]

ADD209Design Laboratory (previously ADD104)

ACF207Animation Project

Level 3

ADD301Collaborative Design Project (2 credit points)

ADD302Individual Design Portfolio

ADD303Design to Change the World

ADD304Creative Design Studio (2 credit points)

Course electives

Plus 2 credit points of course electives from:

ACA203The Art and Design of Sound [2022 is the final year of offer for this unit]

ACC317Communication and Creative Arts Internship A

ACF103Writing with the Camera

ACF212Visual Effects and Motion Graphics [2022 is the final year of offer for this unit]

ACG308Screen & Design Industry Project

ACP103Acting Studio

ADV101Drawing and Illustration [2022 is the final year of offer for this unit]

ADV205Designing User Experience (previously ADD201)

ADV206Unit description is currently unavailable (previously ADD202) [2022 is the final year of offer for this unit]

IND101Introduction to Aboriginal Studies

SIT102Introduction to Programming (previously SIT110)

SIT122Robotics Studio

SIT183Interactive Application Design for Virtual and Augmented Reality

Plus 3 credit points of open elective units

Work experience

Elective units may provide the opportunity for Work Integrated Learning experiences.


Other course information

Course duration - additional information

Course duration may be affected by delays in completing course requirements, such as accessing or completing work placements.

Further information

Student Central can help you with course planning, choosing the right units and explaining course rules and requirements.

Other learning experiences

Visual Communication Design have successfully conducted a Design/Animation study tour program to Japan for over seven years. This study tour includes visits to industry and university partners, workshops with Japanese students and academics.

Students can choose to complete one or two internship units as an elective.

Visual Communication Design, in the past, has students involved with Deakin Marketing department, Verandah magazine, small work based projects that have come from the community and participating in exhibitions. The program is a rich program with many opportunities for students to expand on their learning experiences.